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Production Diary #7 - Leaderboard's and sharing

  • Writer: Jamie Harvey
    Jamie Harvey
  • Nov 21, 2018
  • 2 min read

21/11/18


I started by researching possible ways of implementing a leaderboard and found a website which goes through step by step how to implement the leaderboard.


I began by creating the objects required such as the leaderboard rank number, the players name and also the score. I also needed to add a input box in order to have the player submit their name. I then replicated the code that the website suggested which would create objects for each input of score.


Unfortunately after managing this it turned out that it required an add-on that no longer existed and so made it impossible to continue. It would have allowed me to save the results to an external source and read from it. This means that my initial plan to have a leaderboard has been discarded at least for the time being unless anything comes up that would work.


I then decided to have a look at popular social media platforms such as Facebook and Twitter. Facebook required the app to be submitted to their checks and so made it impossible to proceed with that, however Twitter allowed me to successfully send a post to the players Twitter feed via a button.


Overall I feel that I was quite unsuccessful but at least I was able to implement one of the features I had planned. This means that the project will lack what I initially proposed but I feel that what I proposed was only subject to the feature being possible.


I have definitely learnt that certain things are more difficult to implement without having a longer length of time to properly research ways of completing it which I unfortunately didn't have during this project.

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